Wednesday, May 18, 2011

Atlantica Online: Expedition Tips / Strategies ::: EDITION 1 :::

Hi everyone! I wanted to share with you one aspect from expedition, what I call micro lazy income.





So first to remind you that in expedition you lose roughly about 4 points of durability per item per run, which is actually very much, so running an expedition for making experience is actually expensive. Those who don't mind to pay the repair for the sake of experience - no problem, but most people should be careful. So this brings me to the topic I want to share with you:

G1's micro lazy income from expeditions

I've put 5 quite naked high level mercs into an expedition (60 battles) and given them I think just +0 divine weapon (which will be dismantled when durab = 0 so I get most of the money back for them in elements). There is a pirate and spartan on front row which I never use. A second oracle which I had made long ago for tbs which i also dont use sitting on the 2nd row and in the 3rd row an arty (I had made for the debuff), a class D gunner (backup for PVE if i need) and a 2nd monk. Spartan and arty are around level 130. Pirate is around 120. Oracle and monk are 113 (if i would need them i can put nix on em).

So I have put life pots on spartan (the leader) and 150 class 3 mana pots on all mercs. I have experimented sending this party to all kinds of skirmishes in expedition but basically the sweet spot is the Ruined Labyrinth.

You can JP literally whatever in the loot window and it gives you roughly about 2 mil gold and you just send them right back without looking / checking items or whatever.

So lets say you send them 1 time in the morning before work, 1 time before you have dinner and 1 time before you go to sleep, that makes it 3 times per day, which makes it 90 times per month. 90 times x 2 mil income per run is 180 mil gold per month. Which I know is a relatively silly number for high level people, but it comes from just 3 clicks per day. Those people who have access to the game during most of the day can easily send 5-6 times, which then doubles the income to around 360 mil per month.

10 comments:

Anonymous said...

Which skirmish do you send them to?
I can't get 2mil worth from Ruined Labyrinth

admin said...

maybe because you don't have 60 battles in the expedition? as it says here i have 60 battles due to house value.

Anonymous said...

alright.... i have 15 battles =(
thanks this site really helps =D

Anonymous said...

hi G1,

i got off topic question .. u got any tips in enhancing from vulcanus here?

thanks,
Stry

admin said...

no, i don't have here, because vulc's long term success chance is 48%-50%. Risk it yourself. Some people use him a lot, others, like me, never use him.

Anonymous said...

I get 500m+ per week from expedition, sometimes up to 20-30m per trip from 9 level 105 mercs. I am writing a major expedition guide to help people, I will post it somewhere when it is finished.

Anonymous said...

Before you do that think that i get 60-120 mils + from one trip/expedition. Thats pure profit and yes is a specialized expedition and im running 2 of them as i have mansion/60 battles. Im raising now 2 more parties on my alt.
To say what and how im doing it will be plain stupid, all i wanted to pointed out that it can go better.

Anonymous said...

I posted earlier, now mercs have levelled up pulling 2b+ per week, there is a sweet spot, for jp'ing craft items, just jp'ing and selling what you jp will bring in profit, but you can triple that with sepcific crafts.

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