Here is the 5th Edition of the independent mercenary list I have managed to gather. Use it to decide which mercs to develop and make independent for maximum profit or specific item collection.
(Independent mercs are those you choose to release (and lose) after they reach level 100 or above. They then send you gifts every 6 days but they request presents every day to keep friendship at 100. The responsible NPC is Fugger, near Columbus)
As always mail me in game or post here below if you want to contribute to this or any other analyses for the good of all (e.g. mining, 18, multi hued crys., spear)
Update: there is in depth information on items but by profession on Atlantica Wiki. Go check it out here: atlantica.wikia.com/wiki/Independent_mercenary
3 comments:
Got a sword hunter, got one DJH one set of lamp ghosts, and two sets of marionettes from him among other things.
As for the most common stuff they send though, it is certainly not DJH, I´d say BT summons and valor/wisdom/death vials.
By the way, it might also be interesting to look at items they request (to determine relative costs): for my hutner, it is overwhelmingly adamantium ammo, tier III pots (health and mana), and the barley bimbimwhatever food. On rare occasions he asks for mandragora, books of anguish/wisdom, or simmered carp.
thanks :)
you can actually see the whole list of stuff they demand on the link i provided above the table from Wiki
Weird, I have a sword miner.
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